A range of motion tracking systems to meet your needs.

From quick mocap to high spec motion capture and analysis - we've got it all.

We are an award winning motion-capture technology provider with 40 years in the industry. Some of our high profile clients include Electronic Arts, The BBC, and Apple.

All of our 3D motion tracking solutions are especially crafted to make motion capture as seamless as possible. Whether you are looking for basic motion capture or a high spec solution, we put our clients needs above budget to ensure they have the perfect solutions and our expertise.

It's easy to switch to Motion Analysis for all of your motion capture projects.

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    Motion Analysis is trusted by:

    Motion tracking software and hardware for animation

    Our powerful but easy-to-use motion tracking solutions increase efficiency and profitability by equipping your team with technology that offers unparalleled quality, speed, and usability. Accurate and expandable, our next-generation motion capture solutions allow for the fastest and most effective animation pipeline in the industry. Our technology enables real-time character animation for video games, VR, television, movies, simulation, and training.

    Our software integrates with a wide range of third-party tolls including Unity, Unreal, Maya, MotionBuilder, VizRT, Piero, Ross, Brainstorm, 3ds Max, and many more. 
    “A brilliant piece of software. It’s easy to use and very robust, giving us great quality data from pre-production to delivery.”
    Philip Stilgoe
    CEO of Centroid Motion Capture Studios

    Cortex 9: Powerful software designed for rapid motion capture

    We recently released Cortex 9, the latest edition of our internationally renowned motion capture software. It includes a number of features that set it apart as one of the most advanced mocap software solutions available.

    Why choose Cortex?

    Its unique identification process is flexible and efficient, allowing users to capture complex movement, facial expressions, and realistic physical interactions with accurate, low-latency results.
    It allows for segmental modeling and real-time streaming into all major animation packages.
    It features integrated exclusive solvers that allow for easy one-step modeling. Either import your character’s rig or use our built-in skeleton creation tools.
    It offers the cleanest, highest-quality data available for character animation.
    It enables a significantly larger amount of animation data to be produced compared to traditional animation techniques, reducing overall production costs and post-production time.

    The BaSix system: One-minute mocap

    Our latest innovation is a ‘light’ mocap system designed to enable quick and easy motion capture of humanoid skeletons and props.

    BaSix has been developed for busy animation studios and game developers who need motion capture without the complicated setup and calibration. The system consists of 12 cameras (select from a family of BaseCams), 8 active markers (BaSix markers), and easy-to-use BaSix Go software.

    Simply select your animated character, equip our BaSix active markers, and stream live animation data directly to your animation package - all in less than a minute, without the use of a mocap suit.

    Why choose BaSix© Go?

    Powered by Ikendo, our unique dual-skeleton tracking engine
    A simple, intuitive user interface
    Set up in less than a minute
    No suit needed! Only requires the use of six BaSix active markers per subject
    A single BaSix active marker can be used to track a prop
    Compatible with all current Motion Analysis motion capture cameras
    FBX skinning and export are supported

    Select your system

    The diagram below depicts the three motion capture systems you can choose from:
    BaSix System (Active)
    BaseCams
    BaSix Go software with BaSix Go models
    BaSix Markers
    Classic Mocap System (Passive)
    Kestrel Cameras
    Cortex Software with user defined models
    Reflective Markers
    Classic Mocap System (Passive)
    BaseCams
    Cortex Software with user defined models or
    BaSix Go Software with BaSix Go models
    BaSix Markers
    or
    Reflective Markers

    Our motion capture software intergrates your ecosystem

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