Calcium Solver is a powerful skeletal creating, setup and motion solving solution. The marker data drives a pre-defined, rigid, hierarchical skeleton definition.
The Talon Plug-ins allow you to stream motion capture data to your 3D character in real-time and synchronize the optical data with other real-time input devices.
Plug-ins are available for taking motion capture data from Cortex into the Unity and Unreal game engines. Others are available as well, including connectivity through a VRPN server.
This plug-in allows you to “drive” the movement of your animated character in post-process mode, using any of the major animation software packages.
SONIC (Solver Over Network Interface Card) is a distributed computing manager and viewer for Calcium.
The Kestrel 300 is a compact, wide format camera capable of 810 fps with a sensor resolution of 640 x 480 pixels (0.3 million).
The Kestrel 1300 is a compact, wide format camera capable of 210 fps with a sensor resolution of 1280 x 1024 pixels (1.3 million).
The Kestrel 2200 is a compact, wide format camera capable of 300 fps with a sensor resolution of 2048 x 1088 pixels (2.2 million).
The Kestrel 4200 is a compact, wide format camera capable of 200 fps with a sensor resolution of 2080 x 2048 pixels (4.2 million).
The Raptor-12HS Digital RealTime System consists of Raptor-12HS digital cameras and Cortex software. At 12MP and operating at 300 fps at full resolution and up to 2,000 fps at windowed resolution, the Raptor-12HS is an excellent choice for large volumes with multiple subjects or where the need for very small markers is important.
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