Virtual Reality

Transforming real life objects into virtual settings or placing three dimensional virtual objects into your field of view is an exciting possibility. Motion Analysis systems are the elegant solution to flawlessly connect real life objects and people into virtual scenes with breathless realism. Whether you are after visualization or virtualization, Motion Analysis is your preferred provider.

Motion Analysis low latency wide area tracking enables large multi-user immersive experiences for the most demanding VR Arcade and Immersive training requirements.

Virtual Reality : VR Arcades / Attractions

SIGGRAPH 2018

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SIGGRAPH 2017

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Area Low Latency tracking for multi-user immersive experiences

Virtual Reality for Rehabilitation, Sport Training and movement training.

Virtual Rehab

Using Augmented Neural Muscular Training (aNMT) developed at Children’s Hospital Cincinnati.

Virtual Sports Training

Virtual Reality sports performance training combining real time training, data capture and output of objective data.

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Locomotion Based VR Gaming

In small to large volumes using our robust real time tracking of person, and props.

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Locomotion Based VR Gaming

In small to large volumes using our robust real time tracking of person, and props.

A sample of customers in the Virtual Reality Market