Our team of engineers has been leading the way in mocap innovation for almost four decades. Now we’re taking it to the next level, with advanced technology that accelerates and simplifies your animation pipeline.
Trusted by leading mocap studios, animation houses and game developers around the world, our solutions are powerful yet flexible, enabling you to capture both complex and subtle nuances and gestures in a fraction of the time taken by competing solutions.
Our latest innovation is a ‘light’ mocap system designed to enable quick and easy motion capture of humanoid skeletons and props.
BaSix has been developed for busy animation studios and game developers who need motion capture without the complicated setup and calibration. The system consists of 12 cameras (select from a family of BaseCams), 8 active markers (BaSix markers), and easy-to-use BaSix Go software.
Simply select your animated character, equip our BaSix active markers, and stream live animation data directly to your animation package - all in less than a minute, without the use of a mocap suit.